New Project: Ancient History Encyclopedia

Buildings

TAM Buildings

 

 

Wonders

TAM Wonders

Civilian Buildings

  • Academy (req.
  • Alchemist (req. Alchemy)
    +25% research, -1 health
  • Aqueduct (req. Masonry & Mathematics)
    +2 health in city
  • Carpenter (req. Wood Working)
    +25% hammers
  • Garden (req. Architecture)
    +1 happy
  • Granary (req. Pottery)
    Stores 50% food after city growth
  • Hospital (req. Medicine)
    +2 health
  • Lighthouse (req. Masonry)
    +1 food on sea plots
  • Tavern (req. Agriculture, Vineyard, Wheat)
    +1 happy
  • Vineyard (req. Agriculture, Wine)
    +10% commerce
  • Well (req. Mining)
    +1 health

Military Buildings

  • Palisades (req. Wood Working)
    +15% city defense
  • Walls (req. Masonry)
    +25% city defense
  • Fortress (req. Construction & Siege Warfare)
    +35% city defense
  • Baracks (req. Urbanization)
    +4 XP to land units

Special Buildings

  • Copper Smithy (req. Copper Working, Copper)
    Copper Weapons for new units (+10% strength)
  • Bronze Smithy (req. Bronze Working, Copper)
    Bronze Weapons (+15% strength)
  • Iron Smithy for new units (req. Iron Working, Iron)
    Iron Weapons for new units (+20% strength)
  • Steel Smithy (req. Steel Working, Iron)
    Steel Weapons for new units (+25% strength)